In Mega Man X, as in every game in the franchise, there is a recommended boss order to defeat that makes the job a lot easier.
In today’s post, we bring this order for you to close the game as soon as possible.
Mega Man X – Boss Order and Weaknesses
Although you can face any boss using the X Buster, this task will be much more difficult if you don’t follow a predetermined route.
As such, the recommended boss order for Mega Man X is as follows:
Chill Penguin
- Weakness: Fire Wave
- Acquired Weapon: Shotgun Ice
Spark Mandrill
- Weakness: Shotgun Ice
- Acquired Weapon: Electric Spark
Armored Armadillo
- Weakness: Electric Spark
- Acquired Weapon: Rolling Shield
Launch Octopus
- Weakness: Rolling Shield
- Acquired Weapon: Homing Torpedo
Boomer Kuwanger
- Weakness: Homing Torpedo
- Acquired Weapon: Boomerang Cutter
Sting Chameleon
- Weakness: Boomerang Cutter
- Acquired Weapon: Chameleon Sting
Storm Eagle
- Weakness: Chameleon Sting
- Acquired Weapon: Storm Tornado
Flame Mammoth
- Weakness: Storm Tornado.
- Acquired Weapon: Fire Wave.
Mega Man X Final Boss Weakness
After defeating the first Eight Bosses of Mega Man X, you will go to the Sigma stage. There, you’ll find new bosses that are weak against certain weapons you’ve obtained so far.
Below, you can check out the weaknesses of each of them.
Bosspider
- Weakness: Shotgun Ice e X-Buster
Rangda Bangda
- Weakness: Chameleon Sting
D-Rex
- Weakness: Boomerang Cutter
Velguader (Sigma’s dog)
- Weakness: Shotgun Ice
Sigma
- Weakness: Electric Spark
- Ponto Fraco: Body, while it moves.
Wolf Sigma
- Weakness: Rolling Shield
With that, we’ve brought you the recommended boss order of Mega Man, as well as the weakness of each of the game’s final bosses.
Mega Man X is available for SNES, PC, PS4, PS5, Xbox One, Xbox Series and PSP in multiple releases by Capcom.