Este guia lista todos os golpes e movimentos especiais de Real Bout Fatal Fury 2 dividido por personagens.
Golpes e Movimentos especiais de Real Bout Fatal Fury 2
Andy Bogard
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Special Combo – ↘ + A, C, C
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Flip Kick – → + B, ↗ + C
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Zanei Ken – ↙ → + A ou C
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Shippu Uraken – ↙ → + C (após Zanei Ken com C)
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Zanei Ken Fake – → + A+C
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Ku-ha-dan – ↙ ↓ ↘ + B
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Sho-ryu-dan – → ↓ ↘ + C
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Hi Sho Ken – ↓ ↙ ← + A
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Hi Sho Ken Fake – ↓ + A+C
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Geki Hi Sho Ken – ↓ ↙ ← + C
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Genei Shiranui – (no ar) ↓ ↙ ← + D
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Cho-reppa Dan (S.Power) – ↓ ↙ ← ↙ → + B+C
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Cho-reppa Dan Fake – ↓ + B+C
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Dan da Dan (P.Power) – ↓ ↙ ← ↙ → + C, depois pressionar C repetidamente
Billy Kane
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Special Combo – ↓ + C (1º acerto), C, ↓ ↘ → + C
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Pole Lift and Throttle – (próximo) ↘ + C
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San Setsu Kon – ← (segurar), → + A
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Flame San Setsu Kon – ← → + C (após San Setsu Kon)
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Whirlwind Wail – A (repetidamente)
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Dragon Flame – ↓ ↙ ← + B
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Sparrow Hunt – ↓ ↙ ← + A
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Power Hi Sho Bonk – ↙ ↓ ↘ + B
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Power Hi Sho Bonk Fake – ← + A+C
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Super Fire Wheel (S.Power) – → ← ↙ ↓ ↘ + B+C
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Scarlet Uppercut (S.Power) – → ↘ ↓ + C
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Salamander Stream (P.Power) – → ← ↙ ↓ ↘ + C
Blue Mary
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Special Combo – C (2 hits), C, C
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Tomi Nage – (próxima) → ou ← + C
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Achilles Hold – → ↘ ↓ + C (durante Tomi Nage)
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Step Roller, Combo – ← + B, ↘ + C
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Heel Follow – → + B
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Leg Press (pursuit) – ↓ + B
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Mary’s Spider – (no ar) ↓ ↘ → + C
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Mary Crab Clutch – ← (segurar), → + B
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Mary’s Snatcher – → ↓ ↘ + B
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Mary’s Snatcher Fake – ← + A+C
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Mary Dodge – ↓ ↙ ← + A
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Good Night Backbreaker – C (durante Mary Dodge com inimigo próximo)
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Young Dive – ↓ (segurar), ↑ + C
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Reverse Kick – ← + B (após Flying Leg Drop)
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Dangerous Spider – ↓ ↘ → + C (após Flying Leg Drop)
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Spin Fall – ↓ ↘ → + C (durante Mary’s Escalation)
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Double Spider (1) – ↓ ↘ → + C (durante Spin Fall)
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Vertical Arrow – → ↓ ↘ + A (durante Mary’s Escalation)
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Mary Snatchbreaker (2) – → ↓ ↘ + B (durante Vertical Arrow)
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Straight Slicer – ← (segurar), → + A (durante Mary’s Escalation)
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Double Crunch (3) – ← → + B (durante Straight Slicer)
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Mary Dynamite Swing (pursuit) – ↓ + C (durante 1, 2 ou 3)
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Mary Double Swing (pursuit) – ↓ + C (durante Mary’s Escalation)
Desperation Move (S.Power):
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Mary’s Typhoon – → ← ↙ ↓ ↘ + B+C
Potential Power (P.Power):
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Mary’s Escalation – → ← ↙ ↓ ↘ + C
Bob Wilson
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Special Combo 1 – C, C, ↑ + C
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Special Combo 2 – C, C, → + C
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Special Combo 3 – ↘ + A, ↓ + B, ↓ + C
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Elephant Tusk – ↘ + A
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Eagle Step – (pular) ↓ + B
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Dashing Headbutt – → + C (durante corrida)
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Flip Leg Drop (pursuit) – ↑ + C (quando o inimigo estiver caído)
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Flying Fish – C (pressionar rapidamente ao cair)
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Aerial Throw – ↙ ou ↓ ou ↘ + C (ambos no ar e próximos)
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Falcon – (próximo) → ou ← + C
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Hornet Attack – ↘ ↘ + C (após Falcon)
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Frog Hunting – ← → → + B+C (após Hornet Attack)
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Rolling Turtle – ↓ ↙ ← + B
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Sidewinder – ↓ ↙ ← + C
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Monkey Dance – → ↓ ↘ + B
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Bison Horns – ↓ (segurar), ↑ + C
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Wild Wolf – ← (segurar), → + B
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Frog Hunting (repetido) – ← → → + B+C
Desperation Move (S.Power):
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Dangerous Wolf – → ← ↙ ↓ ↘ + B+C
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Dangerous Wolf Fake – ↓ + B+C
Potential Power (P.Power):
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Dancing Bison – → ← ↙ ↓ ↘ + C
Cheng Sinzan
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Special Combo – (no plano de fundo) C, C, C, C, ← ← + B
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Headbutt Hold – (próximo) ↘ + C
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Line Push Attack – ← + A, D
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Overhead Punch – → + A
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Kiten Hinzan (solo) – ↓ ↘ → + A
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Kiten Hinzan (ar) – → ↓ ↘ + A
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Avalanche Crunch – ← (segurar), → + B ou C
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Avalanche Crunch Fake – → + A+C
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Belly Drum Blast – ↓ (segurar), ↑ + A, pressionar A para flutuar
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Flexible Geezer – ↓ ↙ ← + B (segurar B para carregar)
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Fatty Bazooka – ↓ ↙ ← + C
Desperation Move (S.Power):
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Bursting Heavens Bopper – ↙ (segurar), ↓ → + B+C
Potential Power (P.Power):
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Collapse of Creation Burst – (no ar) ↙ ← ↖ + C
Duck King
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Special Combo – ↓ + C (1º acerto), C (3x), ↓ ↘ →, ↗ + B
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Ground Spin (pursuit) – ↓ + C (com o oponente caído)
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Air Slam – ↙ ou ↓ ou ↘ + C (próximo e ambos no ar)
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Slide Kick – ↘ + B
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Overhead Axe Handle – → + A
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Head Spin Attack – ↓ ↘ → + A ou C
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Kick Away Finish – C (durante Head Spin Attack com botão C)
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Dancing Dive – ↓ ↙ ← + B, (↓ ↘ → + B)
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Flying Spin Attack – (no ar) ↓ ↙ ← + A
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Break Storm – → ↓ ↘ + B, depois pressione B repetidamente
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Cross Head Spin (Plane Shifter) – ↑, ↓ + D (do plano traseiro)
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Duck Fake Air (1) – (no ar) ↓ ↓
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Duck Fake Ground – corrida, depois ↘ + C
Desperation Move (S.Power):
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Break Storm BR – ↙ ← ↖ + B+C (durante Break Storm)
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Break Spiral – comando de agarrão (SPD) + B+C (próximo)
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Break Spiral BR – ↙ ← ↖ + B+C (no ar e próximo)
Potential Power (P.Power):
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Duck Dance – → ← ↙ ↓ ↘ + C, depois pressione C repetidamente
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Duck Dance Fake – ↓ + B+C
Durante Duck Dance:
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Air Cannonball (DM#1) – (no ar) ↓ ↙ ← + B+C
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Cannonball (DM#2) – ↓ ↘ → + B+C
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Dance Kick (DM#3) – ↓ ↙ ← + B+C
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Heaven’s Knee (DM#3) – → ↓ ↘ + B+C
- Duck Rave (DM#4) – ← ↙ ↓ ← + C
Franco Bash
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Wake Up Upper – pressione C ao levantar
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Barom Punch – B+C
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Line Push Kick – → + B
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Zapper – ↓ ↘ → + A
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Double Kong – ↓ ↙ ← + A
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Waving Blow – ↓ ↘ → + D
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Golden Bomber – ↙ (segurar), → + C
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Guts Dunk – ↓ ↘ →, ↗ + B
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Guts Dunk Fake – → + A+C
Desperation Move (S.Power):
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Megaton Scruncher – ← ↙ ↓ ← + B+C
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Final Omega Blast – → ← ↙ ↓ ↘ + B+C
Potential Power (P.Power):
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Armageddon Buster – → ← ↙ ↓ ↘ + C
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Armageddon Buster Fake – ↓ + B+C
Geese Howard
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Special Combo – ↘ + A, C, ↓ + C
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Rolling Kick (plane sweep) – ← + B, D ou ↓ + D
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Low Buzzsaw, Punch, Shinkuu Nage – → + A, C, comando de agarrão (SPD) + A
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Lift and Slam (pursuit) – ↓ + C (próximo de oponente caído)
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Clamp of the Tiger – (próximo) ↘ + C
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Mauling Tiger Crunch (1) – (próximo) → ou ← + C
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Fatal Blow Bopper – → ↘ ↓ + C (durante Mauling Tiger Crunch)
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Shinkuu Nage – comando de agarrão (SPD) + A (próximo)
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Reppu Ken – ↓ ↙ ← + A
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Reppu Ken Fake – ↓ + A+C
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Double Reppu Ken – ↓ ↙ ← + C
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Dragon Throw (especial) – ↙ ← ↖ + B
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Dragon Throw (normal) – ↙ ← ↖ + C
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Dragon Throw (sweeps) – ↙ ← ↖ + A
Desperation Move (S.Power):
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Raging Storm – → ← ↙ ↓ ↘ + B+C
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Raging Storm Fake – ↓ + B+C
Potential Power (P.Power):
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Rashoumon – comando de agarrão (SPD) + C (próximo)
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Deadly Rave – ← ↙ ↓ ← → + A, A, A, B, B, B, C, C, C, ↓ ↙ ← + C
Hon-Fu
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Special Combo – ↘ + A, C, C
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Roundhouse Kick – → + B
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Nunchaku Bop (pursuit) – ↓ + C
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Uppercut – ↘ + A
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Buddhist Bopper – (próximo) ↘ + C
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Kaoloon’s Prediction – ↙ ← ↖ + C
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Sky of Fire Noogie – → ↓ ↘ + A ou C
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Sky of Fire Noogie Fake – ← + A+C
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Heavenly Lightning in the Sky – ↓ ↙ ← + B
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Fire Stallion – ↓ ↙ ← + A, pressionar A
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Confident Counterattack – ↓ ↙ ← + C
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Heavenly Lightning on Earth – ↙ (segurar), → + B, pressionar B
Desperation Move (S.Power):
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Exploding Goro – ↓ ↙ ← ↙ → + B+C
Potential Power (P.Power):
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Yoka Tonhanma – ↓ ↙ ← ↙ → + C
Jin Chon Rei
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Step Kick – → + B
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Emperor God Bop – → → + A
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Extended Emperor God Bop – → → → + A
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Powered Eyes of Emperor Crunch – → ↓ ↘ + C
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Emperor’s Eye – ↓ ↘ → + A ou C
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Dragon Transformation – ↓ ↘ → + B (segurar C para alcance)
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Imperial Disembodied Thrash – ↓ ↙ ← + B
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Emperor Blast – ↓ ↙ ← → + C
Desperation Move (S.Power):
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Empire Destiny Blow – → ← ↙ ↓ ↘ + B+C ou pressionar C
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Empire Destiny Blow Fake – ↓ + B+C
Potential Power (P.Power):
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Emperor Roar Destroyer – → ← ↙ ↓ ↘ + C
Jin Chon Shu
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Special Combo – C (1º acerto), C, C, →, ← + C
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Overhead Attack – → + A
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Emperor God Bop – → → + A
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Eyes of the Emperor – ← ↙ ↓ ← + A ou B ou C
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Empire Heaven Smash – → ↓ ↘ + A ou C
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Sight of Heaven Whop – ↓ ↘ → + A ou C
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Dragon’s Light – ↓ ↘ → + B, depois usar Eyes of the Emperor
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Imperial Exterminator – (no ar) ↓ ↙ ← + B
Desperation Move (S.Power):
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Emperor Drain – → ← ↙ ↓ ↘ + B+C
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Emperor Drain Fake – ↓ + B+C
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Emperor Drain Air – ↓ ↙ ← → + B+C (no ar)
Potential Power (P.Power):
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Leviathan’s Strain – → ← ↙ ↓ ↘ + C
Joe Higashi
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Special Combo – B, C, ↓ ↘ → + C
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Multiple Knees – (próximo) ↘ + C
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Pursuit Taunt – ↓ + C
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Slide Kick – ↘ + B
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Roundhouse Kick – ← + B
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TNT Punch – A (pressionar rapidamente)
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TNT Finisher – ↓ ↘ → + A ou C (após TNT Punch)
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Slash Kick – ↙ → + B ou C
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Slash Kick Fake – → + A+C
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Tiger Kick – → ↓ ↘ + B
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Golden Heel – ↓ ↙ ← + B
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Hurricane Upper – ↙ ← ↖ + A
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Hurricane Upper Fake – ↓ + A+C
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Exploding Hurricane – ↙ ← ↖ + C
Desperation Move (S.Power):
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Screw Uppercut – → ← ↙ ↓ ↘ + B+C
Potential Power (P.Power):
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Thunder Fire – → ← ↙ ↓ ↘ + C ou D
Kim Kaphwan
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Special Combo – A, A, B, C
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Nericage – → + B
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Crescent Moon Slash – ↓ ↙ ← + B ou C
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Ku Sa Zan – ↓ (segurar), ↑ + A, ↓ + A
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Hien Zan – ↓ (segurar), ↑ + B
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Hi Sho Kyaku – (no ar) ↓ + B
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Judgment Kick – ↘ + B (após Hi Sho Kyaku)
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Hakikyaku – ↓ ↓ + B
Desperation Move (S.Power):
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Heavenly Phoenix Kick Dance – (no ar) ↓ ↙ ← + B+C
Potential Power (P.Power):
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Phoenix Flattner – ↓ ↙ ← ↙ → + C
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Phoenix Flattner Fake – ↓ + B+C
Laurence Blood
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Special Combo 1 – B+C, C, → ↘ ↓ + C
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Special Combo 2 – C (1º acerto), C, C
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Aerial Throw – ↙ ou ↓ ou ↘ + C (próximo e ambos no ar)
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Line Push Kick – → + B, D ou ↓ + D
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Bloody Saber – ← (segurar), → + C
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Bloody Spin – ← ↙ ↓ ← + A ou C
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Ole Dodge – B+C
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Bloody Mixer – A (pressionar rapidamente)
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Bloody Cutter – ↓ (segurar), ↑ + C
Desperation Move (S.Power):
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Bloody Slash – → ← ↙ ↓ ↘ + B+C
Potential Power (P.Power):
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Bloody Shadow – → ← ↙ ↓ ↘ + C
Li Xiangfei
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Ri Mon Chou Chu – → + A
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??? – ← + B, C
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Nanpa – ↓ ↘ → + A ou C
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Zen Chu-oh – ↓ ↘ → + B
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Kanku – ↓ ↘ → + B (após Zen Chu-oh)
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Shin Saiha – ↓ ↘ → + B (após Zen Chu-oh)
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Ten Poh Zan – → ↓ ↘ + B
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Ten Poh Zan Fake – ← + A+C
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Counter (High) – (durante ataque) A, depois ↑
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Counter (Medium) – (durante ataque) A, depois →
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Counter (Low) – (durante ataque) A, depois ↓
Desperation Move (S.Power):
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Taitetsujin – → ← ↙ ↓ ↘ + B+C
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Taitetsujin Fake – ↓ + B+C
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Chou Pairon – C, → ↙ ← + A+B, → ↙ ← + A+B
Potential Power (P.Power):
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Majinga – comando de agarrão (SPD) + C (próxima)
Mai Shiranui
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Wake Up Attack – pressione C ao levantar
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Aerial Throw – ↙ ou ↓ ou ↘ + C (próxima e ambas no ar)
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Triangle Jump – (no ar, próximo à parede) pule na direção oposta
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Line Push Tail – ← + A, D ou ↓ + D
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Ka Cho Sen – ↓ ↘ → + A
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Ka Cho Sen Fake – ↓ + A+C
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Night Bird – ↓ ↙ ← + C
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Ryu En Bu – ↓ ↙ ← + A
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Musasabi Mai – (no ar) ↓ + A+B
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Shinobi Bachi – ↙ ← ↖ + C
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Triangle Jump – ↗ (na beira da tela)
Desperation Move (S.Power):
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Cho Shinobi Bachi – → ← ↙ ↓ ↘ + B+C
Potential Power (P.Power):
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Flower Hurricane – → ← ↙ ↓ ↘ + C (segurar C)
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Flower Hurricane Fake – ↓ + B+C
Rick Strowd
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Golpe 1 – → + A
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Golpe 2 – ↘ + A
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Golpe 3 – corrida, depois → + C
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Shooting Star – ↓ ↘ → + A ou C
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EX. Shooting Star – ↓ ↘ → + C (com S ou P.Power)
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MAX. Shooting Star – ↓ ↘ → + C (com S ou P.Power e condição especial)
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Shooting Star Fake – → + A+C
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Devine Blast – ↓ ↙ ← + C (possível continuação com D)
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Full Moon Fever – ↓ ↙ ← + B (segurar para continuar esquiva)
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Golpe Unblockable – ↓ ↙ ← + A
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Hellion – → ↓ ↘ + A
Desperation Move (S.Power):
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Gaia Press – → ← ↙ ↓ ↘ + B+C
Potential Power (P.Power):
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Howling Bull – → ← ↙ ↓ ↘ + C
Ryuji Yamazaki
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Special Combo – ↘ + A, C, C
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Short Uppercut – B+C (no ar)
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Uppercut – ↘ + A
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Sand Shower Surprise – pressione C ao levantar
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Triple Stomp (pursuit) – ↓, ↓ + C
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Overhead Punch, Backhand Combo – → + A, C
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Snake Tamer (Alta, Média, Baixa) – ↓ ↙ ← + A ou B ou C
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Multi-directional Snake Tamer – segurar botão por 4 segundos completos
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Judgment Dagger – → ↓ ↘ + A
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Judgment Dagger Fake – → + A+C
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SadoMaso – ↙ ← ↖ + B
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Double Return – ↓ ↘ → + C (segurar C para refletir, soltar para absorver)
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Explosion Headbutt – → ← ↓ ↑ + C (próximo)
Desperation Move (S.Power):
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Guillotine – → ← ↙ ↓ ↘ + B+C
Potential Power (P.Power):
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Drill – comando de agarrão (SPD) + C (próximo), pressione C para aumentar nível
Drill Levels:
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Nível 1 – Short Combo – 1 a 4 toques no botão C
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Nível 2 – Kicks & Stomps – 5 a 8 toques
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Nível 3 – 10 Headbutts – 9 a 12 toques
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Nível 4 – 21 Snake Arms – 13+ toques
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Nível 5 – 8 Double Returns – 13 toques, depois A+B+C
Sokaku Mochizuki
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Special Combo – C (1º acerto), → + B, → ↓ ↘ + A
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Lightning Strike (pursuit) – ↓ + C
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Aerial Throw – ↙ ou ↓ ou ↘ + C (próximo e ambos no ar)
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No Way Out Crush (1) – (próximo) → ou ← + C
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Hell’s Gate – → ↘ ↓ + C (durante No Way Out Crush)
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Pole Uppercut – ↘ + A
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Wild Monkey Slash – ↓ ↙ ← + A
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Makibishi Masher – ↓ ↘ → + A
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Makibishi Masher Fake – ↓ + A+C
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Possession Blast – → ← → + C
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Ki Mon Jin – comando de agarrão (SPD) + C (próximo)
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Dance of Demons – A (pressionar repetidamente)
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Replica Stick Finisher – → + C, ↘ + C, ↙ + C, ↗ + C ou D (durante Dance of Demons)
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The Wailer – ← ↙ ↓ ← + B
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Vortex Inferno (Plane Shifter) – ↑, ↓ + D (a partir do plano traseiro)
Desperation Move (S.Power):
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Thunder God – → ↘ ↓ ↓ ↘ + B+C
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Thunder God Fake – ↓ + B+C
Potential Power (P.Power):
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Sokaku Splat – → ↘ ↓ ↓ ↘ + C
Terry Bogard
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Special Combo – ↘ + A, C, C
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Uppercut – ↘ + A
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Roundhouse Kick (Plane Sweep) – → + B, D ou ↓ + D
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Overhead Punt – → + C (durante corrida)
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Power Dunk – ↘ + A, ↗ + B
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Power Charge – A+B, → + C
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Burning Knuckles – ↓ ↙ ← + A ou C
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Burning Knuckles Fake – → + A+C
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Power Wave – ↓ ↘ → + A
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Round Wave – ↓ ↘ → + C
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Crack Shoot – ↓ ↙ ← + B
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Fire Kick – ↓ ↘ → + B
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Bashing Sway (Plane Shifter) – ↓ ↘ → + D
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Rising Tackle – ↓ (segurar), ↑ + A
Desperation Move (S.Power):
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Power Geyser – ↓ ↙ ← ↙ → + B+C
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Power Geyser Fake – ↓ + B+C
Potential Power (P.Power):
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Overheat Geyser – ↓ ↙ ← ↙ → + C
Tung Fu Rue
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Uppercut – ↘ + A
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Shou-Ha – ↓ ↘ → + A
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Shin Shippu – ↓ ↙ ← + A ou C
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Geki-Ha – ↓ ↘ → + C (segurar para carregar)
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Thousand Kicks – → ↓ ↘ + B
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Meditation – C+D, C+D ou repetir
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Super Shin Shippu – durante Meditação, pressione C
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Super Thousand Kicks – durante Meditação, pressione B
Desperation Move (S.Power):
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Senpu Gouken – → ← ↙ ↓ ↘ + B+C
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Senpu Gouken Fake – ↓ + B+C
Potential Power (P.Power):
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Super Geki-Ha – → ← ↙ ↓ ↘ + C
Wolfgang Krauser
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Special Combo – C (1º acerto), C, ↓ ↘ → + C
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Big Splash – ↓ + C (no ar)
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Elbow Drop (pursuit) – ↓ + C
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Overhead Punch – → + A
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Blitz Ball (High / Low) – ↓ ↙ ← + A ou C
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Blitz Ball Fake – ↓ + A+C
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Leg Tomahawk – ↓ ↘ → + B
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Phoenix Thrust – ↙ ← ↖ + C
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Scum Gale – (próximo) ↙ ← ↖ + A, depois → → + C
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Kaiser Claw – → ↓ ↘ + C
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To the Moon Blow – (próximo) ← ↙ ↓ ← + B
Desperation Move (S.Power):
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Kaiser Wave – ↙ (segurar), ↗ + B+C
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Segure B+C para carregar:
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Nível 1: Onda normal
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Nível 2: Onda mais forte
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Nível 3: Onda que atinge o plano
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-
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Kaiser Wave Fake – ↓ + B+C
Potential Power (P.Power):
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Gigatec Cyclone – comando de agarrão (SPD) + C
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Deadly Rave – ← ↙ ↓ ← → + A, A, B, C, B, C, A, B, C, ↘ ↓ ↙ + A+C
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ou: ← ↙ ↓ ← → + A, A, B, C, B, C, A, B, C, C
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Com isso, completamos a nossa lista de golpes de Real Bout Fatal Fury 2.