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Tekken 3 – Todos os Golpes e Movimentos Especiais

Este guia de Tekken 3 traz todos os Golpes e Movimentos Especiais de todos os personagens do jogo.

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1 Todos os Golpes e Movimentos Especiais de Tekken 3
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Todos os Golpes e Movimentos Especiais de Tekken 3

Todos os Golpes e Movimentos Especiais de Tekken 3

Bryan Fury

Ações e Golpes Únicos

  • Taunt: 1+3+4
  • DDT: 1+3
  • Leverage Thrust: 2+4
  • Messenger of Death: ↓ ↘ ↓ ↘ + 1+2
  • Grabbing Swing Toss: (ss →) 1+3
  • Suplex: (ss ←) 1+3
  • Throw (de costas): (de costas) 1+3
  • Low Combo Break (1): ↓ + 1+3
  • Low Combo Break (2): ↓ + 2+4

Sequências de Golpes

  • Sledgehammer: 1+2
  • Spinning Elbow: → + 1+2
  • One Two: 1,2
  • One Two → Kick: 1,2,3
  • Triple Jab → Hard Swipe: 1,2,1,2
  • Triple Jab → Kick: 1,2,1,4
  • Triple Kicker: → + 4,3,4
  • Elbow Pistons (NJ): ↘ + 1,2
  • Fury Rush: ↘ + 1,1,1,1,2
  • Low Spinkick (BL): ↘ + 3
  • Kickboxer’s Low (1): ↓ + 3
  • Kickboxer’s Low (2): ↓ + 4
  • Sideattack Low: ↓ + 3+4
  • Backwards Dodge: ↶, n
  • Dodge → Thrusting Palm: ↶, n, 2
  • Spinning Punch → Kick: ← + 2,4
  • Spinning Punches: ← + 2,1,2
  • Spinning Punches → Spinkick: ← + 2,1,4
  • Fury Thrust → Triple Punch: ← + 3,2,1,2
  • Freezer Burn: ← + 3,2,1,4
  • Knee: ← + 4
  • Flying Somersault Kick: ← ← + 4

Golpes Avançados

  • Straight Fist: → → + 2
  • Lunging Spinkick: → → + 3
  • Hopkick: ↗ + 4
  • Uppercut (NJ): ↘ + 1
  • Gutpunch: ↘ + 2
  • Double Punishment (Gutpunch must connect) (BJ): ↘ + 2, ← + 2
  • Knee Combo: ↘ + 3,4
  • Uppercut (WS): (WS) 1
  • Gutpunch (WS): (WS) 2
  • Knee Combo (WS): (WS) 3,4

Movimentos com Sidestep

  • Devil’s Claw: (ss, →) 1
  • Devil’s Talon: (ss, →) 2
  • Phantom’s Claw: (ss, →) 1~2

Combos

  • Entering Pentagon: 1,4,2,4
  • Pentagon Attack #1: 1,4,2,1,4
  • Pentagon Attack #2: 1,4,2,1,2
  • Southern Cross: 1,4,3,3
  • Quick Kicks: 3,3
  • Gatling Attack Combo: 3,2,1,4
  • Quad Attack: 3,2,1,2
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Movimentos Especiais

  • Sidewinder (!): ← + 1+4
  • King Cobra (!): → + 1+4

Eddy Gordo / Tiger

Notação Especial

  • Plantando Bananeira (HP): Segure B depois do movimento
  • Posicionado no Chão (GP): Segure D depois do movimento

Arremessos

  • 180-Scoot Leg Toss: 1+3
  • Handstand Leg Toss: 2+4
  • Spiraling Hip Toss: ↶ + 1+2
  • Spinning Neck Kick: (ss →) 1+4
  • Side Pop Flip: (ss ←) 1+3
  • Over-The-Top Leg Toss: (de costas) 1+3
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Movimentos Básicos

  • One-Two: 1,2
  • Barbed Wire (HP): ↙ + 4
  • Boomerang Kick: → → + 3+4
  • Leaping High Kick: → → + 4,4
  • Leaping Low Kick: → → + 4,3
  • Jumping Toe-Touch Kick (GP): ↗ + 3+4
  • Jumping Roundkick: ↗ + 4
  • Satellite Moon: 4~3
  • Bazooka Kick: ↑ + 4
  • Satellite Ground Kick (HP)(GP): ↑ + 3
  • Vault Sweep (HP)(GP): 3~4
  • Rollout Punch: ↑ + 1
  • Crying Needle: ↑ + 1+2
  • Double Crying Needle: ↑ + 1+2,1+2
  • Ground Kick (HP): ↑ + 4
  • Ground Kick -> Double Crying Needle: ↑ + 4,1+2,1+2
  • Ground Kicks Combo (HP)(GP): ↑ + 4,4
  • Cartwheel Kick (HJ): ↘ + 3+4
  • Bushwacker: ↙ + 3,4

Movimentos Avançados

  • Monkey Trick: → + 4
  • Vault Sweep (HP): ↑ + 3~4
  • Lunging Front Kick (HP)(GP): → → + 3
  • Arching Crescent: ← + 4
  • Flapjack Kick: ↑ + 4
  • Reverse Somersault: ↑ + 3+4
  • Chain Kick: ↑ + 3
  • Roll Kick: ↑ + 3
  • Roll Kick Combo (HP): ↑ + 4,4
  • Handstand Position Starter: → + 1+2
  • Handstand Position -> Handstand Kick: → + 3
  • Handstand Position Starter (HP)(GP): ↘ + 3
  • Knee: ← + 3
  • Stunning Elbow: ↘ + 2
  • Shin Kick: ↘ + 4
  • Outside Crescent Kick (WS): (WS) 4
  • Flapjack Technical (HP)(GP): (WS) 3+4
  • Rewinder: 1+2
  • Twister: ↓ + 4
  • Jumping Jacks: ↑ + 3
  • Cartwheel Kick: ↘ + 3+4

Movimentos com Sidestep

  • Ground Slam: (ss →) 2
  • Triple Flip Combo: (ss →) 3+4,3+4,3+4
  • Satellite Ground Kick -> Grounded Position: (ss →) 3
  • Flying Eddy (GP): (ss →) ↑ + 3,4
  • Spinning Elbows -> Cartwheel Kick: (ss →) 1+2,3
  • Double Sweep: (ss →) 4,4
  • Sweep -> Somersault (*): (ss →) 4,3+4
  • Entering Heaven (HP)(GP): (ss →) 4~3
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Gun Jack

Arremessos

  • Hip Toss: 1+3
  • Lift and Toss: 2+4
  • Lifting Choke and Toss: ↗ + 1+2
  • Megaton Punch: ←,↙,↓,↘ + 2
  • Face in the Dirt: ↙ + 2+3
  • Hell Press: ↘ + 1+3
  • Super Hammer Strike: ↑ + 1+2
  • Death Heave (HJ): ↘ + 2+4
  • Modified Death Heave: ↘,↘ + 2+4
  • Stone Knee: ↩ + 2
  • Pyramid Driver: ↪ + 1
  • Choke Slam: → → + 1+4
  • Jaw Breaker: → → + 2+3
  • Piledriver: ↙,→ + 1
  • Side Lift Throw: (ss ←) 1+3
  • Hanging Neck Throw: (ss →) 1+3
  • Spinal Crush: (de costas) 1+3
  • Death Shot: (de costas) 2+4

Golpes Básicos

  • Jackhammer: 1,1,1
  • Punch -> Elbow -> Uppercut: 2~1,2
  • Megaton Sweep: ←,↙,↓,↘ + 1
  • Megaton Punch: ←,↙,↓,↘ + 2
  • Double Hammer Strike: 1+2,1+2
  • Reverse Hammer Strike (BL): (WS) 1+2
  • Reverse Double Hammer Strike: (WS) 1+2,1+2
  • Violent Uppercut (NJ): (WS) 1
  • Cross Cut Saw: → → + 1+2
  • Low Cross Cut Saw: ↑ + 1+2
  • Megaton Punch: ↘ + 2
  • Forklift Launch: ↓ + 1+2
  • Reverse Mega Hammer Strike (NJ): ↓ + 1+2
  • Windmill Punches -> Left Power Swipe (*B): ↓,↘ + 1,2,1,1
  • Uppercut Rush: ↘ + 1,2,1,2
  • Downward Palm Strike: ↘ + 2+3
  • Earthquake Kick: ↓ + 4
  • Machine Gun Punches -> Megaton Punch: ↙ + 1,1,1,1,1,2
  • Cossack Kicks: ↙ + 3,4,3,4,3,4

Movimentos Especiais

  • Pancake Press: ↗ + 3+4
  • Sitting Punches: ↑ + 1,2,1,2
  • Missile Slide: → + 3+4
  • Liftoff Thrust (!): 3+4
  • Second Thrust (!): ↑ + 3+4
  • Third Thrust (!): ↑ + 3+4
  • Sidestep -> Liftoff Thrust (!): (ss) 3+4
  • Dark Greeting (!): → + 4~1
  • Gigaton Windup Punch (!): ←,360° Anti-Horário ×5 + 1
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Heihachi Mishima

Arremessos

  • Taunt: 2+3+4
  • Lightning Neck Snap: 1+3
  • Mishima Powerbomb: 2+4
  • Headbutt: → → + 1+2
  • Super Headbutt: → → + 1+4
  • Atomic Drop: (ss ←) 1+3
  • Guillotine Hammer: (ss →) 1+3
  • Lightning Knee: (de costas) 1+3
  • Lightning Siphon Reversal: (contra ataque ao 4 do oponente)

Golpes Básicos

  • Chi Fists: 1+2
  • Delayed Chi Fists: → + 2~1+2
  • Shining Fists Combo: 1,1,2
  • Demon Slayer: 1,2,2
  • Chi Attack Combo: 1,2,1+2
  • Delayed Chi Attack Combo: 1,2,2~1+2
  • Twin Pistons (BL): ↘ + 1,2
  • Stabbing Gutpunch: ← + 2
  • Jab -> Gutpunch -> Dragon Punch: → + 1,← + 2,n~1
  • Jab -> Gutpunch -> Thrust Kick: → + 1,← + 2,n~4
  • Rushing Uppercut (NJ): → → + 2
  • Left Splits Kick (*C): → → + 3
  • Right Splits Kick: → + 4
  • Wind Godfist (NJ): →,n,↓,↘ + 2
  • Dragon Punch: →,n,↓,↘ + 1
  • Hop -> Thrust Kick: →,n,↓,↘,n,3
  • Hop -> Low Thrust Kick: →,n,↓,↘,↘ + 3
  • Tsunami Kick: →,n,↓,↘,n,4,4
  • Hell Sweep -> Tsunami Kick: →,n,↓,↘,↘ + 4,n,4,4
  • Hell Sweep -> Dragon Punch: →,n,↓,↘,↘ + 4,n,1
  • Hell Sweep -> Rushing Uppercut (NJ): →,n,↓,↘,↘ + 4,n,2
  • Rising Sun: ↗ + 4,4
  • Demon Scissors: 4~3
  • Lighting Stomp: ↓ + 4 (com o oponente no chão)
  • Death Fist: ↘ ↘ + 2
  • Tile Splitter -> Death Fist: ↓ + 1,2
  • Hell Axle: ↗ + 3,4
  • Leaping Chi Punch: ↑ + 2+4 ou ↗ + 2+4
  • Shadow Step: ←,←,neutro + 3+4
  • Thor’s Fury (!): ↓ + 1+4

Hwoarang

Arremessos

  • Windmill Neck Kick: 1+3
  • Reverse Neck Kick: 2+4
  • Run Up Back: → + 1+3
  • Jawbreaker: → → + 2
  • Boot to the Head: ↶ + 3
  • Trip Takedown: ↓,↙ + 1+3
  • 5 Strike Combo: (ss ←) 1+3
  • Foot in Face: (ss →) 1+3
  • Reverse Jumping Death: (de costas) 1+3
  • Low Combo Break: ↓ + 1+3 ou ↓ + 2+4
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Posições Especiais

  • Switch Face Away/Face Towards: 1+2
  • Switch Left/Right Foot Forward: 3+4
  • Crouch Dash: →,neutro,↓,↘

Golpes Básicos

  • Lifting Uppercut (NJ): →,neutro,↓,↘ + 2
  • Left Flamingo Stance: →,neutro,↓,↘ + 3
  • Stabbing Sidekick: →,neutro,↓,↘ + 3~3
  • Sky Blast Kick (HJ): →,neutro,↓,↘ + 4
  • Shin Kick: ↓ + 3
  • Bird Hunter (NJ): ↓ + 4,4
  • Body Blow: ↘ + 1+2
  • Double Sidekicks: ↘ + 3,4
  • Toe Kick: ↘ + 4
  • Trip Kick: ↙ + 4
  • Crushing Axe Kick: ↙ + 4,4
  • Hopping Sidekick -> Left Flamingo Stance: ↑ + 3
  • Hunting Hawk: ↗ + 3,4,3
  • Rising Crescent: (WS) + 3
  • Toe Kick: (WS) + 4
  • Crushing Axe Kick -> Right Foot Forward: (WS) + 4~4
  • Heel Explosion (!): ↙ + 3+4
  • Cancel -> Left Flamingo Stance: ^B

Posição com a Perna Esquerda à Frente

  • One-Two Punches: 1,2
  • Punch -> Jumping Back Wheel Kick: 2,4
  • Backfist -> Right Foot Forward: → + 2
  • Backfist: ← + 2
  • Left Flamingo Stance: → + 3
  • Crescent Kick -> Right Foot Forward: → → + 3
  • Face Kick -> Right Flamingo Stance: → + 4
  • Face Kick Combo -> Right Foot Forward: → + 4,4
  • Machine Gun Kicks: 3,3,3,3
  • Butterfly Attack -> Right Flamingo Stance: 3,3,3,4
  • Butterfly Combo: 3,3,3,4,4
  • Hot Feet: 4,4,4,4
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Posição com a Perna Direita à Frente

  • Triple Punch: 2,1,1
  • Right Flamingo Stance: → + 4
  • High Roundhouse -> Right Foot Forward: 4~3
  • Chainsaw Kick: 4,3
  • Hook Kick -> Left Flamingo Stance: → + 3

Posição de Flamingo Esquerdo

  • Left Jab: 1
  • Spin Kick -> Right Flamingo Stance: 4
  • Axe Kick -> Right Foot Forward: → + 3
  • Power Blast (!): 1+4

Posição de Flamingo Direito

  • Left Spinfist -> Left Foot Forward: 1
  • Jab -> Right Foot Forward: 2
  • Spin Kick -> Left Flamingo Stance: 3
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Juggles

  • Normal Juggles (NJ):
    • Básico (B): 4,4,4,4
    • Intermediário (I): 1,1,1,2,4
  • High Juggles (HJ):
    • Básico (B): 3~4,↙ + 3+4
    • Intermediário (E): 3+4,→ + 3,neutro,3,3,3

Jin Kazama

Arremessos

  • Cyclone Kicks: 1+3
  • Hip Toss: 2+4
  • Striking Fist: ↘ + 2+3
  • Headbutt: → → + 1+2
  • Tower Breaker: ↶ + 1+3
  • Arm Break -> Toss: (ss →) 1+4
  • Side Throw: (ss ←) 1+3
  • Spinning Arm Breaker: (de costas) 1+3
  • Reversal: ← + 1+3 ou ← + 2+4

Defesa e Movimentos Ofensivos

  • Offensive Block: ← + 1+2
  • Leaping Chi Punch: ↑ + 2+4 ou ↖ + 2+4
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Golpes Básicos

  • Demon Slayer: 1,2,2
  • Shining Fists Combo: 1,1,2
  • Twin Pistons (NJ): (WS) + 1,2
  • Tsunami Kick: (WS) + 4,4 ou ↘ + 4,4
  • Demon Scissors: 4~3
  • Rush Punch: → → + 2
  • Overhead Smash: → + 2
  • Quick Low Shot: ↘ + 1
  • Low Shot -> Overhead Smash Combo: ↘ + 1,2
  • *Demon Godfist (S)**: ← → + 2
  • Demon Godfist -> Elbow -> Uppercut Combo (NJ): ← → + 2,1,↓ + 2
  • Rushing Demon Combo: ← → + 2,1,2
  • *Wind Godfist (J)**: →,neutro,↓,↘ + 2
  • Dragon Punch: →,neutro,↓,↘ + 1
  • Landing Gear Sidekick: ^3
  • Landing Gear Sweep: ^4
  • Tooth Fairy (NJ): (ss) + 2
  • Axe Kick: → → + 3
  • Hell Sweep -> Roundhouse: →,neutro,↓,↘,4,4
  • Rising Sun -> Hell Sweep -> Roundhouse: ↗,4,4,4,4
  • Side Spin -> Screw Kick: → + 3
  • Knee: → + 4
  • 2x Punches -> Knee Combo: 1,2,4
  • 2x Punches -> Axe Kicks Combo (BJ): 1,2,3,4
  • Can-Can Kicks (NJ): ↓ + 3+4
  • Ultimate Tackle: ↓ + 1+2

Combos Especiais

  • White Heron Combo: 1+4,2,4 ou 1+4,2,↓ + 4
  • Lightning Screw Uppercut (!): ← + 1+4
  • Tempest Lightning Screw Uppercut (!): ↖ + 1+4

Strings

  • Elevenstring: ← + 2,4,4,4,4,2,1+4,2,1,4
  • Tenstring: → →,neutro + 2,1,2,2,3,4,4,1,2,1
  • Ninestring: → →,neutro + 2,1,4,4,2,4,3,2,1
  • Sixstring: 1,2,1+4,2,4
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Juggles

  • Normal Juggles (NJ):
    • Básico (B): 1,2,2 ou 1+4,2,4
    • Intermediário (I): 1,2,4,→,neutro,↓,↘ + 4,4
    • Avançado (E): 1,2,← → + 2,1,↓ + 2,→ → + 2
  • Bounce Juggles (BJ):
    • Básico (B): 1,2,2
    • Intermediário (I): →,neutro,↓,↘ + 2

Julia Chang

Arremessos

  • Taunt: 2+3+4
  • Sideways Body Drop: 1+3
  • Fisherman’s Suplex: 2+4
  • Full Nelson Suplex: ↘ + 1+2
  • Front Suplex: ↓, ↙ + 1+3
  • Triple Strike Grapple: ↶ → + 2
  • Cyclone Suplex: ↓ ↙ ↓ ↘ + 1+2
  • Running DDT: (ss ←) 1+3
  • Modified 69 Slam: (ss →) 1+3
  • Spinning Air Neckbreaker: (de costas) 1+3
  • Low Combo Break: ↙ + 1+3 ou ↙ + 2+4

Golpes Básicos

  • One-Two -> Cannon Lift: 1~2,1
  • One-Two -> Low Kick: 1~2,3
  • One-Two -> Kick: 1~2,4
  • Treble Clef Cannon (NJ): 111
  • Bass Clef Cannon (NJ): ↘ + 1,1
  • Punch -> Spin Behind: ← + 2
  • Suplex: ^1+2
  • Dashing Punch -> Elbow Rush: ↓ ↘ + 1,2 ou → → → + 1,2
  • Dashing Uppercut (BL): → → + 1
  • Elbow: → + 1
  • Palm Strike: → + 1~2
  • Twin Arrows: 1+2
  • Triple Kick Combo: 4,4,4 ou ^4,4,4
  • High Kick -> Low Kick -> Low Kick: 4,4,↓ + 4 ou ^4,4,↓ + 4
  • High Kick -> Low Kick -> Uppercut: 4,4,1 ou ^4,4,1
  • Spinning Axis Shift: 3+4
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Ataques em Pé e em Agachamento

  • Face Kick: ↘ + 3
  • Skyscraper Kick: (WS) + 4
  • Cannon Blast: (WS) + 2
  • Cannon Blast -> Treble Clef Finisher (NJ): (WS) + 2,1,1
  • Cannon Blast -> Twin Kicks: (WS) + 2,4,4
  • Cannon Blast -> Kick -> Low Kick: (WS) + 2,4,↓ + 4
  • Cannon Blast -> Buffalo Arrow Combo: (WS) + 2,1,4,3

Sweep e Combos Avançados

  • Low Sweep: ↙ + 3
  • Full Sweep -> Bow Leg: ↓ ↘ + 4,3
  • Buffalo Arrow Combo: 1+4,3 ou 1~1,4,3
  • Lead-In Punch -> Cannon Lift: ↘ + 2,1 (apenas se acertar o Lead-In)
  • Lead-In Punch -> Low Kick: ↘ + 2,3
  • Front Sweep -> High Kick: ↓ + 4,neutro,4
  • Earthquake Stomp: ↖ + 3+4
  • Heaven’s Cannon (!): → + 1+4

Strings

  • Tenstring:
    • 2,1,1,2,3,3,3,4,4,1 – HHMHHLHHLM
    • 2,1,1,2,3,3,2,3,2,1 – HHMHHLMLMH
    • 2,1,1,2,3,3,2,1,4,3 – HHMHHLMMLH
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Juggles

  • Normal Juggles (NJ):
    • Básico (B): 1,(corrida),↓ + 4,1
    • Intermediário (I): 111,↓ + 4,1
  • Bounce Juggles (BL):
    • Básico (B): ↓ + 4,1

King

Arremessos

  • Swinging DDT: 1+3
  • Suplex: 2+4
  • DDT: ↓, ↙, ↓, ↘ + 1+2
  • Tombstone Piledriver: ↙ → + 1+2
  • Coconut Crush: ↘ + 2+3
  • Giant Swing: → ↻ ↘ + 1
  • Figure 4 Leglock: ↙ + 1+2
  • Jaguar Driver: ↷ + 1
  • Flying Press: ↷ + 1~1+2
  • Frankensteiner: ↘ + 3+4
  • Split Powerbomb: ↶ + 1+2
  • Atomic Knee Buster: (pela esquerda) 1+3 ou 2+4
  • Argentine Backbreaker: (pela direita) 1+3 ou 2+4
  • Cobra Twist: (por trás) 2+4
  • Half Boston Crab: (por trás) 1+3
  • Shoulder Powerbomb: (por trás) ← → + 1+2
  • Reverse Full Nelson: ss, 2+4 ou ↘ ↘ + 2+4 (oponente agachado)
  • Mini Swing: ↙ + 1+3 (oponente deitado, face para cima, pés em direção)
  • Crotch Headbutt: ↙ + 2+4 (oponente deitado, face para cima, pés em direção)

Multipart Throws

  • Ultimate Tackle: →, neutro, ↓, ↘ + 1+2
    • Mounted Punches: 1, 2, 1, 2, 1
    • Ultimate Bonesplitter: 3+4, ↓, neutro, 1+2, 1+2
  • Irish Whip: ← + 1+2
    • Spinning Ground Smash: 3+4
    • Quick Slam: 2+4
    • Spin & Let Go: 1+3
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Golpes Básicos

  • Medium Savate Kick: ↘ + 3
  • Low Savate Kick: ↘ + 4
  • Savate Kick Combo: ↘ → + 3, 4
  • Turnaround Kick -> Back Turned: ← + 4
  • Turning Hand Knife -> Back Turned: 1+2
  • Moonsault Press (!): → + 1+4 ou → + 1+2
  • Clothesline (!): ^1+2
  • Ankle Smash: ↓ ↘ + 1
  • Ali Kicks: ↓ + 3+4, 4, 4
  • Convict Kick: → → + 4
  • Flying Cross Chop: → → + 1+2

Strings

  • Tenstring:
    • 1,2,1,1,2,4,4,4,1,3 – HHMMMLLLMH
    • 1,2,1,1,3,3,4,3,2,1+2 – HHMMHMLLL!

Juggles

  • Normal Juggles (NJ):
    • Básico (B): 1, (corrida), ↓ + 3+4, 2
    • Intermediário (I): 2, 1, 1+2, 1
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Kuma / Panda

Taunts

  • Dancing Bear Taunt: ↓ + 4
  • Bear Moonwalk Taunt: 1+3+4

Arremessos

  • Rabid Bear: 1+3
  • Bear Hug: 2+4
  • Stone Head: → → + 1+4
  • Circus Roll: ↶ ↷ → + 1+2
  • Big Bear Drop: (ss direita) 1+3
  • Pounding Rag Doll Toss: (ss esquerda) 1+3
  • Biting Rag Doll Toss: (por trás) 1+3

Golpes Básicos

  • Bear Hammer: 1, 1, 1
  • Treble Clef Cannon: → + 111
  • Cross Cut Saw: → → + 1+2
  • Double Hammer Strike: 1+2, 1+2
  • Reverse Double Hammer Strike: (WS)1+2, 1+2
  • Springing Hammer: (enquanto deitado) ↓ + 1+2
  • Windmill Punches: ↓ ↘ + 1, 2, 1, 2
  • Windmill Punches -> Bear Slash: ↓ ↘ + 1, 2, 1, 1
  • Double Elbow -> Uppercut: 2, 1, 2 (NJ)
  • Uppercut -> Claw Strike: (WS)1, 2
  • Megaton Punch: ← ↙ ↓ ↘ + 2
  • Rushing Uppercut: → → + 2 (NJ)
  • Uppercut Rush: ↘ + 1, 2, 1, 2
  • Uppercut Rush -> High Attack: ↘ + 2, 1, 2, → + 1
  • Uppercut Rush -> Mid Attack: ↘ + 2, 1, 2, ↘ + 1
  • Uppercut Rush -> Low Attack: ↘ + 2, 1, 2, ↓ + 1
  • Low Bear Hammer Rush -> High Attack: ↓ + 1, 1, 1, 2, → + 1
  • Low Bear Hammer Rush -> Mid Attack: ↓ + 1, 1, 1, 2, ↘ + 1
  • Low Bear Hammer Rush -> Low Attack: ↓ + 1, 1, 1, 2, ↓ + 1
  • Pancake Press: ↗ + 3+4
  • Lunging Side Kick: → → → + 3
  • Salmon Hunter: ← → + 2+3
  • Bear Fart (!): ← ← + 2+3+4
  • Claw Slash (!): B + 1+2
  • Rolling Bear: B + 1+2, →, giro horário
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Modificadores de Movimento

  • Roll Forward: ↗ (sentado)
  • Roll Backward: ↘ (sentado)
  • Sitting Claw Attack: 1, 2, 1, 2 (sentado)
  • Sit Down: 3+4

Juggles

  • Normal Juggles (NJ):
    • Básico (B): ← → + 2+3
    • Básico (B): 1+2, 1+2
    • Intermediário (I): → → + 2, 1+2
    • Expert (E): ↗ + 4, → + 111, → → + 2

Forest Law

Arremessos

  • Quick Punch -> Dragon Toss: 1+3
  • Leg Grab Takedown: 2+4
  • Dragon Dive: → + 2+3
  • Chastisement Punch: ↘ + 1+2
  • Bulldog: 1, 2, 1+2
  • Dragon Knee: → → + 3+4
  • Crotch Punch: (ss direita) 1+3
  • Headlock -> Kick: (ss esquerda) 1+3
  • Throat Punch: (por trás) 1+3
PUBLICIDADE

Defensivos

  • Punch Counter: ← + 1+2
  • Dragon Fist Strike: ← + 1
  • Turning Backfist: ← + 2
  • High/Mid Combo Break: ← + 1+3 / ← + 2+4

Combos e Movimentos Especiais

  • One-Two Punches: 1, 2
  • Dragon Elbow Stab: ← + 2
  • One Inch Power Punch: → + 2~1
  • Dragon Lightning Jabs: 1, 1, 1, 1, 1
  • Rave War Combo: → + 2, 2, 2
  • Double Knuckle: 2, 2
  • Dragon Low Kick: (WC)3
  • Step-In Kick: ↘ + 3
  • Triple High Kick Combo: 3, 3, 3
  • Double High Kick -> Middle Stab Combo: 3, 3, → + 3
  • Shaolin Spin Kick: 4, 3, 4
  • Dragon Slide: ↓ ↘ ↓ ↘ + 3
  • Double Flipkick Combo: 3+4, 3
  • Backflip Rush: ↓ + 3+4
  • Dragon Tail: ↙ + 4
  • Junkyard Combo: ← + 2, 3, 4
  • Charging Power Punch (!): ↙ + 1+2
  • Cancel: ↑, ↑
  • Acrobat Combo: ↙ + 2, 4, 4
  • Bicycle Kick: ss + 3+4
  • Catapult Kick: ↓ ↑ + 4
  • Punt Kick: ↓ ↑ neutro + 4
  • Low Elbow -> Reverse Flip Kick (NJ): ↙ + 2, 4
  • Low Punch -> Flip Kick (NJ): ↓ + 2, 3
  • Dragon Low Kick -> Left Kick -> Flip Kick (NJ): ↓ + 3, 3, 4
  • Dragon Low Kick -> Double Left -> Flip Kick (NJ): ↓ + 3, 3, 3, 4
  • Dragon Low Kick -> Triple Left -> Flip Kick (NJ): ↓ + 3, 3, 3, 3, 4
  • Toe Kick -> Flip Kick (NJ): ↘ + 4, 3
  • Low Twist Kick -> Flip Kick (NJ): ↓ + 4, 3
  • Low Sweep -> Flip Kick (NJ): ↓ + 3, 4
  • Roundhouse -> Flip Kick (NJ): 4, ↑ + 3
  • Triple Fist Strike Combo (NJ): ← + 1, 2, 1

Sequências

  • Tenstring 1: ↘ + 1, 2, 2, 1, 3, 3, 3, 4, 3, 4
    • Golpes: MHHHMLMHHM
  • Tenstring 2: ↘ + 1, 2, 2, 1, 3, 3, 3, 3, 4, 4
    • Golpes: MHHHMLMHLM
PUBLICIDADE

Juggles

(NJ)

  • Básico (B):
    • ↙ + 2, 4
    • ← + 1, 2, 1
    • → + 2~1
    • ← + 2, 3, 4

Intermediário (I):

PUBLICIDADE
  • 1, 4, ↑ + 3
  • 1, 2, ↙ + 2, 4

Lei Wulong

Arremessos

  • Flying Sky Kick: 1+3
  • Neck Wringer: 2+4
  • Trip: → → + 1+2
  • Trip & Elbow: ↑ + 1+2
  • Crescent Punishment: (ss direita) 1+3
  • Side Throw: (ss esquerda) 1+3
  • Alley-Oop Back Punch: (por trás) 1+3
  • Low Combo Break: ↙ + 1+3
  • Low Combo Break: ↙ + 2+4

Combos e Movimentos Especiais

  • Headbutt: ← + 1+2
  • Spinning Forward Kick: → neutro + 4
  • Spinning Rush Kick: → neutro + 3
  • High Roundhouse: ↑ + 4
  • Foot Sweep: ↓ + 4
  • Hopping Kick (NJ): ↑↘ + 4
  • Rave Spin: ↙ + 4, 4
  • Rave Sweep -> Snake Stance: ↙ + 4~↓
  • Elbow Drop -> Play Dead: ↑ + 2
  • Turning Punch -> Back Turned Position: 1+2~←
  • Rolling Kicks -> Face Down Position: 4~4, 3, 3
  • Guard Melting Punches: → neutro, 2, 1, 2, 1
  • Snake Stance: → neutro + ↓
  • Dragon Stance: → neutro + ↑
  • Rush Punch Combo: → neutro, 1, 2, 1, 2
  • Tiger Stance: → neutro + ↓
  • Crescent Kick -> Combos: → + 4, 1, 2, (variações)
  • Six-Legged Fury: ↙ + 4, (WS) 4, 4, 4, 3, 3
PUBLICIDADE

Posturas

  • Phoenix Stance: ← + 1+4
  • Drunken Stance: → + 3+4
  • Snake Stance: → + 2+3

Tenstrings

  • Tenstring 1: 1, 2, 1, 3+4, 1, 2, 4, 1, 4, 4
    • Golpes: HHLMMMHMLH
  • Tenstring 2: 1, 2, 1, 3+4, 1, 2, 4, 1, 2, 3
    • Golpes: HHLMMMHMMH

Juggles

(NJ)

PUBLICIDADE
  • Básico (B):
    • ↑↘ + 4
  • Intermediário (I):
    • 1, → neutro, 1, 2, 1, 2, 4
    • 4~4, 3, 3
    • ↑↘ + 4, ↑↘ + 2, 3

Nina Williams / Anna Williams

Arremessos

  • Lifting Toss: 2+4
  • Falling Elbow: ↑ + 2, 1, 1+2
  • Arm Lock: ↑ + 2, 1, 3
  • Throw: 1+3
  • Embracing Elbow Strike: ↓ ↘ ↓↘ + 1
  • Overhead Neck Throw: ↑ + 1+2
  • Chin Bash: ↘↘, 1+2
  • Neck Cutter -> Arm Bar: ↑ + 3, 4, 3, 1+2
  • Standing Reverse Arm Lock: ↑ + 1, 3, 2, 1
    • Rear Gatelatch Falconwing Squeeze: ↑ + 3, 1, 4, 1+2, 1+2
    • Falling Reverse Arm Lock: ↑ + 2, 1, 3, 4, 1+2
  • Knee Bash -> Neck Snap: ↑ + 2, 3, 4, 2, 2
    • Octopus Special: ↑ + 1, 2, 4, 3, 1+2+3
  • Rolling Arm Bar: ↑ + 3+4, 3, 4, 1+2
  • Achilles Tendon Lock: ↑ + 3+4, 4, 2, 1+2
  • Shin Smash: ↘ + 1+4
  • Twisting Shoulder Break: ↑ + 2, 1, 1+2, 1+2+3
    • Octopus Special: ↑ + 1, 2, 4, 3, 1+2+3
  • Coconut Crush: (ss direita) 2+4
  • Super Backbreaker: (ss esquerda) 1+3
  • Three Limb Break: (por trás) 1+3
  • Reversal: ← + 1+3
  • Reversal: ← + 2+4

Combos e Movimentos Especiais

  • Double Slap: ← + 2, 2
  • Throat Stabber: → → + 2
  • Throat Cutter: → → + 1
  • Can Opener: ↑ + 4, 3, 4
  • Blonde Bomb: → →, 1+2
  • Divine Cannon (NJ): ↓↘ + 3
  • Leg Break Combo: ↓ + 3, 4
  • Machine Midkicks -> Combos: ↓↘ + 3, 3, 3 (variações)
  • Killing Blade: ss + ← + 1
  • Quick Blonde Bomb: ss + 1+2
  • Hunting Swan (!): ↙ + 1+2
PUBLICIDADE

Tenstrings

  • Tenstring 1: 1, 2, 1, 2, 3, 3, 2, 1, 2, 4
    • Golpes: HHHHMLHHHM
  • Tenstring 2: ↓↘ + 1, 2, 1, 2, 3, 3, 2, 1, 4, 3
    • Golpes: MHHHMLHHLM

Juggles

(NJ)

  • Básico (B):
    • 1, ↓↘ + 3, 2, 3
    • ↙ + 4, 3
  • Intermediário (I):
    • 1, 1, ← + 2, 2
    • ↙ + 4, 3, 1, ↙ + 4, 3
  • Avançado (E):
    • ← + 2, 2, ↓ + 4, 1, → → + 3
    • ↑ + 3, ↓ + 4, neutro, 1, → → + 3
PUBLICIDADE

Ogre I

Arremessos

  • Lift and Toss: 1+3
  • Olympus Leg Break: 2+4
  • Waning Moon: ↓↘↓↘ + 2+4
  • Multiple Thrashing: (ss esquerda) 1+3
  • Divine Smasher: (ss direita) 1+3
  • Telekinetic Slam: (por trás) 1+3
  • Shield Power Surge (on counter): ← + 1+2

Movimentos Gerais

  • Shining Fists Combo: 1, 1, 2
  • Demon Slayer: 1, 2, 2
  • Twin Pistons: ↓↘ + 1, 2
  • Step-In Punch: → + 2
  • Demon Scissors: 4~3
  • Backflip -> Tooth Fairy: ↑↖ + 3, 2
  • Exploder: 3+4
  • Running Exploder: → → → + 3+4
  • Hop -> Slide Kick: → → neutro, 3+4
  • Bazooka Leg: → → neutro, 4
  • Hopkick (NJ): ↑↖ + 4
  • Hunting Hawk: ↑ + 3, 4, 3
  • Thrust Kick: ↓↙ + 4
  • Triple Low Kicks: ↓, 3, 3, 3
  • Double Low Kicks -> Rocket Kick (NJ): ↓, 3, 3, neutro, 3
  • Axe Kick: → → + 3
  • Axe Heel Crush: → → + 4
  • Standing Tsunami Kick: → + 4
  • Tsunami Kick: (WS) 4, 4
  • Infinity Kicks: (WS) 3, 3, ↓ + 3, 3, 3…
  • Demon Godfist (*C): (WS) 2
  • Crotch Chop: (WS) → + 1
  • Knuckle Bomb: ↑ + 1+2
  • Clapper Attack: ↓↘ + 1+2
  • Backwards Slap Sweep: ↓, ↓↘ + 2
  • Downward Arm Strike: ↓, → + 2
  • Shin Kick -> High Kick: ↓ + 4, 4
  • Black Shoulder: → + 1+4
  • Flaming Knuckle Bomb (!): ↑~↓ + 1+2
  • Indigo Punch (!): ← ← + 1+2
  • Bloody Scissors (!): ↙↙ + 1+2
  • Serpent Thrust (!): → → + 2
  • Kunai Advance (!): → → neutro, 2
  • Kunai Blow (!): ← + 2
  • Sidewinder (!): ← + 2+3

Juggles

  • (NJ)
    • Básico: 1, → + 2
PUBLICIDADE

Ogre II

Recuperação de Juggle

  • Wing Flapper Juggle Recovery: 2 (após ser juggleado)

Arremessos

  • Lift and Toss: 1+3
  • Monstrous Vice: 2+4
  • Waning Moon: ↓↘↓↘ + 2+4
  • Pounding Rag Doll Toss: (ss esquerda) 1+3
  • Ogre Drop: (ss direita) 1+3
  • Biting Rag Doll Toss: (por trás) 1+3
  • Low Attack AutoReversal: ↓↘

Movimentos Gerais

  • Punch -> Backfist: 2, 2
  • Shining Fists Combo: 1, 1, 2
  • Demon Slayer: 1, 2, 2
  • Twin Pistons: ↓↘ + 1, 2
  • Horn Gore (HJ): ↓↘ + 1+2
  • Step-In Punch: → + 2
  • Demon Scissors: 4~3
  • Backflip -> Tooth Fairy: ↑↖ + 3, 2
  • Running Exploder: → → → + 3+4
  • Hop -> Slide Kick: → → neutro, 3+4
  • Bazooka Leg: → → neutro, 4
  • Hopkick (NJ): ↑↖ + 4
  • Hunting Hawk: ↑ + 3, 4, 3
  • Thrust Kick: ↓↙ + 4
  • Triple Low Kicks: ↓ + 3, 3, 3
  • Double Low Kicks -> Rocket Kick (NJ): ↓ + 3, 3, neutro, 3
  • Axe Kick: → → + 3
  • Axe Heel Crush: → → + 4
  • Standing Tsunami Kick: → + 4
  • Tsunami Kick: (WS) 4, 4
  • Infinity Kicks: (WS) 3, 3, ↓ + 3, 3, 3…
  • Demon Godfist (*C): (WS) 2
  • Crotch Chop: (WS) → + 1
  • Knuckle Bomb: ↑ + 1+2
  • Backwards Slap Sweep: ↓, ↓↘ + 2
  • Downward Arm Strike: ↓, → + 2
  • Shin Kick -> High Kick: ↓ + 4, 4
  • Black Shoulder: → + 1+4
  • Dive Bomber: (enquanto caído) 3+4
  • Jump Kick: ↑ + 3+4
  • Low Tail Attack: ↓ + 3+4
  • Mid Tail Attack: ↓↘ + 3+4
  • Tail Cyclone: ↓↘ + 3+4, 3+4
  • Flaming Knuckle Bomb (!): ↑~↓ + 1+2
  • Bloody Scissors (!): ↙↙ + 1+2
  • Indigo Punch (!): ← ← + 1+2
  • Serpent Thrust (!): → → + 2
  • Kunai Advance (!): → → neutro, 2
  • Kunai Blow (!): ← + 2
  • Sidewinder (!): ← + 2+3
  • Dragon Flame (!): ↓ + 1+2
  • Flying Dragon Flame (!): 1+2
PUBLICIDADE

Juggles

(NJ)

  • Básico:
    • 1, → + 2
    • 1, 1, 1, 2
    • 1, 1, 2, 2
    • ↓ + 3, 3, neutro, 3

(HJ)

PUBLICIDADE
  • Intermediário:
    • ↑ + 3, 4, 3

Paul Phoenix

Arremessos

  • Arm Toss: 1+3
  • Shoulder Popper: 2+4
  • Striking Shiho-Nage: ↓↘ + 1+2
  • Kick Toss: ← + 2+3
  • Shoulder Ram: → → + 1+2
  • Trip -> Shoulder Toss: (ss direita) 1+3
  • Throw: (ss esquerda) 1+3
  • Hip Toss: (por trás) 1+3
  • Reversal: ← + 1+3 ou ← + 2+4

Taunts

  • Taunt: ↓ (manter até Paul ficar de pé)
  • Amateur Flipkick: ↑ + 2+3+4
PUBLICIDADE

Combos Gerais

  • One-Two: 1, 2
  • Jab -> Kick Combo: 2, 3
  • Flash Attack Combo: 2~3
  • Jab -> Low Kick Combo: 2, ↓ + 3
  • Jab -> Low Kick Combo: 1, 4
  • Can-Can Kicks: ↑ + 3, 4
  • Can-Can Kicks -> High Roundhouse: → → + 3, 4, 3
  • Can-Can Kicks -> Mid Kick: → → + 3, 4, → + 3
  • Can-Can Kicks -> Low Kick: → → + 3, 4, ↓ + 3

Ataques Avançados

  • Falling Leaf Combo: ↓ + 4, 2
  • Neutron Bomb: → → + 4
  • Stone Splitter: ↓ + 2
  • Tile Splitter: ↓ + 1
  • Tile Splitter -> Falling Leaf Combo: ↓ + 1, 4, 2
  • Tile Splitter -> Phoenix Smasher: ↓ + 1, 2
  • Undercut Elbow -> Uprooter (BL): ↓↘ + 2, 2
  • Undercut Elbow -> Phoenix Smasher: ↓↘ + 2, 1
  • Elbow Smash: → → + 2
  • Sidestep -> Shoulder Ram: → + 1+4
  • Overhead Smash: → + 1+2
  • Ultimate Tackle: ↙ + 1+2

Montado no Oponente

  • Mounted Punches: 1, 2, 1, 2, 1
  • Arm Bar: 1+2
  • Punches -> Arm Bar: 1, 2, 1, 1+2
  • Ultimate Punishment: ↓ + 2, 1, 1neutro411+2
PUBLICIDADE

Movimentos Especiais

  • Sweep -> Undercut Punch -> Uprooter (BL): ↩ + 3, 2, 2
  • Sweep -> Undercut Punch -> Phoenix Smash: ↩ + 3, 2, 1
  • Phoenix Smasher: ↘ + 2
  • Elbow Lift (NJ): ↘ + 1
  • Dash Back Power Punch: ↩ + 1
  • Backwards Dodge: ↩, neutro

Ataques Poderosos

  • Ultimate Phoenix Smasher (!): ← + 1+2

Sequências

  • Tenstring 1: 1, 2, 3, 2, 1, 2, 1, 4, 2, 1 (HHMHMHHLMM)
  • Tenstring 2: 1, 2, 3, 1, 4, 2, 1, 4, 2, 1 (HHMMLMHMLM)
  • Fivestring: 1, 2, 3, 1, 2 (HHMMM)
PUBLICIDADE

Juggles

(NJ)

  • Básico:
    • ↓ + 4, 2
    • 1, 2, ↓ + 2
    • 1, 2~3
    • 1, ↑ + 3~4
    • 2, ↑ + 3~4
  • Intermediário:
    • 1, 2, ↘ + 2
    • 1, 1, 1, ↘ + 2
    • ↑ + 4, 1, 2, ↑ + 3, 4, → + 3
  • Avançado:
    • 1, → → + 3, 4, → → + 4

(BL)

PUBLICIDADE
  • Intermediário: ↓ + 4, 2, ↓ + 2
  • Avançado: ↩, neutro, 3, 2, 1

Ling Xiaoyu

Arremessos e Taunts

  • Slap, Forearm Chop: 1+3
  • 360 Degree Flip: 2+4
  • Over-Shoulder Throw: ↩ + 2
  • Human Hurdle: → + 2~1
  • Takedown Punishment: (ss direita) 1+3
  • Cartwheel Throw: (ss esquerda) 1+3
  • Super Arm Takedown: (por trás) 1+3
  • Left Knifehand Reversal: ← + 1
  • Right Knifehand Reversal: ← + 2
  • High/Medium Combo Break: 1+4
  • Low Combo Break: ↓ + 1+4
  • Body Push Combo Break: ↙ + 3
  • Taunt: 1+3+4 ou 2+3+4

Ataques Básicos

  • Jab -> Uppercut: 1, ↓ + 2
  • Two Quick Punches -> Power Punch: 1, 2, ↙ + 1
  • Two Quick Punches -> Back Turned Position: 2, 1
  • Power Palm Strike: ↙ + 1
  • Face Kick: ↓↘ + 3
  • Left Roundhouse: → + 3
  • Raccoon Kick -> Back Turned Position: → → + 3
  • Stomp Kick: ↙ + 4
  • Toe Kick: ↓↘ + 4
  • Upward Slap: ↑ + 1
  • Rising Uppercut: (WS) 2
  • Skyscraper Kick: (WS) 4
  • Windmill Slaps: ↓ + 1
  • Phoenix Stance: ↓ + 1+2
  • Low Kick: ↓ + 3
  • Jumping Overhead Kick: ↖ + 4
PUBLICIDADE

Manobras Especiais

  • Spinning Dodge: 3+4 ou ↓ + 3+4
  • Dive Roll: → + 3+4
  • High Overhead Flip: → → + 3+4
  • Cartwheel: → + 1+2
  • Strong Sweep: ↘ + 4~3
  • Hop Kick: ↑ + 3+4
  • Back Turned Position: ← + 3+4

Combos Avançados

  • Jab -> Low Kick Combo: 1, 4
  • Spinning Sweeps -> Skyscraper Kick Combo: ↓↘ + 4, 4, 4
  • Low Spin Punch Combo: ↓↘ + 2, 1
  • Double Jump Kick: ↑ + 3, 3
  • Twirling Kick: ↑ + 4, 4
  • Four Hit Flurry: ↓, 3, 2, 1, 4
  • Circle Stance -> Power Punch: ← + 1+2, 2
  • Circle Stance -> Phoenix Strike (!): ← + 1+2, 1+2

Sequências

  • Tenstring 1: ↑ + 4, 1, 2, 1+2, 1, 3, 4, 4, 4, 1 (MHHMMLLLMM)
  • Tenstring 2: ↑ + 4, 1, 2, 4, 4, 2, 1+2, 1, 4, 2 (MHHLLMHMLM)
PUBLICIDADE

Juggles

(NJ)

  • Básico:
    • ↓, 3, 2, 1, 4
    • ↓, 3, 2, 4
    • 1, 2, ↙ + 1
  • Intermediário:
    • 1, ↓ + 1, → + 4, 4
  • Avançado:
    • 1, 1, ↙ + 1, ↓↘ + 4, 4
    • 1, 1, ↙ + 1, ↓ + 1+2, → + 4, 4
    • 1, ↑ + 1+2, 2, ↓↘ + 4, 4

Yoshimitsu

Arremessos e Contra-Ataques

  • Flying 69 Slam: 1+3
  • Trip: 2+4
  • Skydiver: ↩ + 1+2
  • Clonimitsu: (ss direita) 2+4
  • Bouncing Cartwheel Slam: (ss esquerda) 1+3
  • Spinning Rainbow Drop: (por trás) 1+3
  • Sword Reversal: ← + 1+4
  • Low Combo Break (Left): ↓ + 1+3
  • Low Combo Break (Right): ↓ + 2+4
PUBLICIDADE

Ataques Básicos

  • Backfist: → + 2
  • Elbow Smash: → → + 2
  • Flash Attack Combo: 2~3
  • Flash Punch -> Low Kick: 2~↓ + 3
  • Kangaroo Kick: 4~3 (HJ)
  • Zigzag: 3,4
  • Triple Roundhouse Combo: 4,4,4
  • Spinning Fists: ↖ + 1,1,1,1,1
  • Low Spinning Fists: ↙ + 2,2,2,2,2
  • Topspinner Attack: ↖ + 1,1,1,↙ + 3,3,→ + 4
  • Spinning Sweeps -> Front Kick: ↙ + 3,3,3,3,3,→ + 4
  • Full Sweep: ↓↘ + 3
  • Shark Attack: → → → + 3+4,1+2,3+4
  • Reverse Cartwheel -> Back Turned: → → + 1+2

Manobras Avançadas

  • Poison Wind: ↖ + 3+4
  • Poison Wind Combo: ↖ + 3+4,← + 1,← + 1,← + 4
  • Quick Elbows: ↓↘ + 1,1,1,1,1
  • Sit Down: ↓ + 3+4
  • Life Siphon: ← + 1+4 ou ↘ + 2+3
  • Dashing Suicide: → → → + 1+4 (!)
  • Sword Debate Position: (ss) 3+4
  • Copter Blade: ↖ + 1+2 (!)
  • Extended Copter Blade: ↖ + 1+2,↖ (!)
  • Suicide: ↓ + 1+4 (!)

Sequências

  • Tenstring 1: 1,2,1,4,4,4,1,1,1,1 (HMMHHLM!!!)
  • Tenstring 2: 1,2,1,4,2,2,2,4,1,1 (HMMHMMMM!!)
  • Eightstring 1: 1,2,1,4,4,4,1,3+4 (HMMHHLMM)
  • Fivestring: 4,4,2,2,1 (HHMH!)
PUBLICIDADE

Juggles

(NJ)

  • Básico:
    • ← + 1,→ + 1,↙ + 1
    • ← + 1,→ + 1,↖ + 3+4
  • Intermediário:
    • ↓↘ + 1,↓ + 2,↖ + 1+2,→ →
    • ↓↘ + 1,↓ + 2,↖ + 3+4,← + 1,↖ + 3+4
  • Avançado:
    • 1,← + 1,1,1,n,1,← + 1,1,1,↓ + n,4
    • ↓↘ + 2,1,→ → + 4,↙ + 3,3,3,3,3,→ + 4,↙ + 1

(HJ)

PUBLICIDADE
  • Intermediário:
    • ← + 1+2,1,1,→ → + 3,1
    • ← + 1+2,1,1,← + 1,1,n~→ → + 4

Com isso, completamos a lista de golpes e movimentos especiais de Tekken 3.

PUBLICIDADE
Eric Arraché
Eric Arrachéhttp://criticalhits.com.br
Eric Arraché Gonçalves é o Fundador e Editor do Critical Hits. Desde pequeno sempre quis trabalhar numa revista sobre videogames. Conforme o tempo foi passando, resolveu atualizar esse sonho para um website e, após vencer alguns medos interiores, finalmente correu atrás do sonho.